To get a right point of view for the projection, following steps are required:
1. Put a model on the desk, and move a projection to the right position.
2. Run Photoshop and make a black canvas, 1024x768.
3. Mark with a white dot on each vertex.
4. Draw a line on each edge.
5. Import a trace image to Maya-imageplane.
6. Move a maya model to fit for the trace image.
7. And rendering!
*Step 6 is the most annoying. We should know that our model may not match perfectly. I moved vertices of a maya model a little to match with a trace image.
These are pictures from the class.



